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NeoWorld-Pro: Programming Interactive Scenes from Monocular Images for Embodied Simulation

arXiv · AI, language, vision and robotics · article · Aug 25, 2026 · UTC

The advancement of Embodied AI necessitates high-quality simulation assets that faithfully mirror the real world. However, transforming raw visual observations into simulation-ready scenes remains challenging due to the lack of physical grounding and scene-level interactivity in current image-to-URDF methods. We propose NeoWorld-Pro, a framework that reformulates monocular scene reconstruction as procedural programming for interactive 3D environments. Leveraging the zero-shot reasoning and code synthesis capabilities of MLLMs, NeoWorld-Pro converts a single RGB image into executable programs s

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Evidence & attribution

First collected: 2026-09-21T10:02:02.728Z. This is not the publication date.