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Do GUI Agents Know When Not to Act? Enabling Conflict-Aware Termination for Multimodal GUI Agents
Graphical user interface (GUI) agents are increasingly used to execute natural-language instructions on user interfaces, yet real users may issue infeasible instructions due to benign mistakes. A reliable agent should not only know how to act, but also when not to act. In this work, we introduce CONFLICTGUI, a benchmark covering instruction-internal conflicts and instruction-GUI context conflicts to study conflict-aware termination. Our evaluation reveals severe execution-biased overcompliance: agents that perform well on feasible tasks often continue to execute blindly under conflicting instr
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Evidence & attribution
- arXiv · AI, language, vision and robotics · 2026-09-03T06:48:41.000Z
First collected: 2026-09-21T05:11:56.580Z. This is not the publication date.