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DReSG: Diffusion Residuals for Stylized Gaussian Splatting
Reference-guided stylization of scenes represented by 3D Gaussian Splatting (3DGS) is important for efficient and controllable 3D content creation. Existing VGG-feature-based 3D stylization methods provide stable rendered-view optimization, but often under-represent expressive reference style cues; diffusion models offer stronger image priors, yet direct per-view or score-based diffusion guidance can lead to view drift, local artifacts, and hard-to-control appearance updates. We present DReSG, a 3D-grounded residual-feedback framework for stylized Gaussian splatting. DReSG represents attention
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Evidence & attribution
- arXiv · AI, language, vision and robotics · 2026-08-29T04:45:06.000Z
First collected: 2026-09-21T07:51:58.603Z. This is not the publication date.