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Unifying Physics-Based Humanoid Interaction with a Context-Conditioned Interaction Prior

arXiv · AI, language, vision and robotics · article · Sep 6, 2026 · UTC

Developing unified physics-based humanoid controllers that can navigate complex 3D scenes and manipulate objects remains a longstanding challenge. Existing approaches are often specialized for either locomotion or object-centric manipulation, or rely on task-specific reward engineering that does not scale well across diverse behaviors. We present CHIP, a unified, physics-grounded framework for learning reusable humanoid interaction skills from heterogeneous motion data. Central to our approach is a conditional interaction prior that models a context-dependent distribution over these skills wit

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First collected: 2026-09-20T21:12:06.801Z. This is not the publication date.