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Luce: Relightable Gaussians for 3D Asset Generation

arXiv · AI, language, vision and robotics · article · Aug 25, 2026 · UTC

High-fidelity image-to-3D generation requires a 3D representation that captures both geometry and appearance. To support relighting and integration into standard rendering pipelines, the representation should include physically based rendering (PBR) modalities such as albedo, metallic-roughness, and surface normals. We propose Luce, a 3D representation that unifies geometry and PBR materials within a voxelized multimodal Gaussian cloud, using dedicated Gaussian primitives for each modality. A variational autoencoder compresses this representation into a unified material-aware latent space. A r

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Evidence & attribution

First collected: 2026-09-21T10:22:00.206Z. This is not the publication date.