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Glass Surface Detection Grounded in 3D Visual Geometry
Glass surface detection (GSD) is critical for scene understanding and reconstruction, and yet remains challenging due to the transparency and reflectivity of glass surfaces. Existing GSD methods typically rely on 2D appearance cues, which may fail in geometrically ambiguous scenes. In this paper, we propose a paradigm shift: grounding GSD in 3D visual geometry to explicitly model the physical existence of glass surfaces. Our method first distills rich 3D priors from the visual geometry grounded transformer (VGGT) and generates glass-aware 3D representations. It then exploits multi-tasking lear
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Evidence & attribution
- arXiv · AI, language, vision and robotics · 2026-08-27T07:49:21.000Z
First collected: 2026-09-21T08:51:59.673Z. This is not the publication date.