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Belief-State Engine: Augmenting LLMs for Principled Planning Under Partial Observability

arXiv · AI, language, vision and robotics · article · Sep 9, 2026 · UTC

Large language model agents produce fluent action sequences across a wide range of tasks, yet they fail in characteristic ways once the environment becomes partially observable. Ambiguous feedback pushes them into premature commitments. A single informative observation can collapse their uncertainty onto the wrong hypothesis. Policies drift as the history grows. We trace these symptoms to a common structural cause. An LLM agent, as commonly deployed, is a history-conditioned policy with no explicit belief over hidden state. We propose an architectural fix. The Belief-State Engine (BSE) is an i

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First collected: 2026-09-20T19:32:24.350Z. This is not the publication date.