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AnyViewDex: View-Invariant Dexterous Manipulation from RGB Observations

arXiv · AI, language, vision and robotics · article · Sep 17, 2026 · UTC

Visuomotor policies for multi-fingered dexterous manipulation are highly sensitive to camera viewpoint shifts. To achieve view invariance, recent methods increasingly rely on explicit 3D modalities like RGB-D or point clouds, which can introduce hardware dependencies, calibration requirements, and vulnerability to sensor noise during real-world deployment. In this work, we show that view-invariant control can be achieved without explicit test-time 3D sensing by encoding geometric knowledge into the visual representation during simulation. We present AnyViewDex, an asymmetric training pipeline

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First collected: 2026-09-19T20:28:14.107Z. This is not the publication date.